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Architecture & Stack

Java

Used to create the entire object-oriented business logic and game interface without using external engines.

GSON

Responsible for efficient object serialization, enabling saving and reading player achievements and stats from JSON files.

Adobe Photoshop

Used to design the set of retro assets, prepare the UI in a 90s style, and create icons for the computer hardware.

Custom Loop

An implemented background time loop that simulates customer behaviors and generates passive income streams.

Interface Gallery

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CyberCafe Tycoon 90s